Glenn Quintyn

Hello!
Welcome to my Portfolio page. I am young enthusiastic software developer with a thirst for knowledge.
Currently working as VR Unity software developer making tailor fitted VR trainings for B2B.

I have a bachelor from Howest University of Applied Sciences in the Branch Digital Arts and Entertainment.
Major: Game Development.

Rasterizer

This is a small and simple Rasterizer made in C++. This rasterizer has both a software (CPU) and GPU hardware accelerated implementation (DirectX11). You can seamlessly switch between these at runtime and move around the camera in 3D space. With some debugging features.

Engine with arcade game

This project is a combination of a small 2D Component based game engine written in C++. With the other part being an arcard game called Burger Time, proving that the game engine can indeed be used to make and run games in.

Games

As Game Developer in Digital Arts and Entertainment I have made many games. This corner of my website showcases my favorite projects I have made in that time. This page cotains both Group projects as solo projects.

Art pipeline

In Digital Arts and Entertainment as Game Developer we focus on the programming aspect, but we are still technical artists, so we get a good look at the Art pipeline for 3D assets.